Netaudio EXPANDING 09 – Collaborate in Half-BIT’s Debut
Anybody remember Cosecha? And the fun we had pulling together PS011, recently released by the outstanding PublicSpaces netlabel?
Well, Mr Fonseca and I require your help again. Our newly formed collaboration, Half-BIT will be providing an art sound installation at Netaudio’s EXPANDING 09 Festival on 14 November in Barcelona.
Half-BIT is all about collaboration. It’s our raison d’être. It’s how the whole project was kicked off. And we want it to be global. Our first track started life as a wonderful IDM piece from Alka’s Dog Lost in the Woods album. It was remixed by Fernando Fonseca, then remixed again by me. None of us have actually met. Alka is based in New Jersey, Fernando kicks around Barcelona and I inhabit the far less urban-cool, though equally chic
Cheshire, UK.
What we need from you
Just like Cosecha, Fernando has asked me to seek parameters to create a new source file for him to glitch the hell out of for a sound installation on 14 November (when I’ll be tucked up in front of Faithless at Manchester’s Warehouse Project). And we need YOU to help with those parameters.
This time, I intend to use two of my favourite VSTs: Ohm Force’s Symptohm and BigSeq2 from Audio Damage. I’ll request some parameter values to create the sound (e.g. send me a number between 1 and 5000) and you’ll tweet back with your number. Just like Cosecha, I’m not going to disclose which values are being requested, but unlike Cosecha, I anticipate far fewer requests being made of the contributors. (Promise!)
Once I’ve handed our sound over to Fernando, he’s going to work even more collaborative magic to create a very special piece for Barcelona.
Play your part by adding a comment below with your Twitter username, or tweet us up with #halfbitbarcelona in your tweet.
We’ll keep you informed of progress via our favourite collaborative social networking wonder-drug: Twitter.
The Contributors
The following people / organisations have volunteered to respond to data requests.
@_alka
@BlueEydGlambert
@dust_bunnies
@fbish
@groovecriminals
@heuristicmusic
@HipGnosis23
@leeconnolly
@LucidAcid
@madebyrobot
@publicspaceslab
@pure_tone
@retorta
@ronsens
Sound 1 – Ohm Force Symptohm Output [30/10/2009]
Thank you to all the contributors for providing numbers today. Below you’ll find a SoundCloud player which previews the three bar loop your numbers have generated. Don’t get too excited just yet. There’s a second stage to the process where we mash this up using Audio Damage’s BigSeq2.
The table below illustrates how the sound was generated from the numbers supplied:
| Parameter | Request | Received | Contributor |
|---|---|---|---|
| Note | 1-12 | 5 | @alka |
| Note | 1-12 | 5 | @BlueEydGlambert |
| Note | 1-12 | 12 | @dust_bunnies |
| Note | 1-12 | 3 | @fbish |
| Repeat (0) Reverse (1) | 0-1 | 1 | @groovecriminals |
| Tempo | 110-180 | 123 | @heuristicmusic |
| Beats | 2, 4, 8 or 16 | 8 | @HipGnosis13 |
| Loop Length | 1-4 | 3 | @leeconnolly |
| Symptohm Sample | 1-123 | 72 | @LucidAcid |
| Slide Time | 1-4000 | 1 | @madebyrobot |
| Morphing | 1-6 | 3 | @PublicSpacesLab |
| VCA | -30 – +4 | -7 | @pure_tone |
| VCF Cutoff | 60-8000 | 4358 | @retorta |
| Voice Filter Type | 1-3 | 2 | @ronsens |
None of the contributors was aware of the parameter for which they were submitting a value. The request simply read (for example), “Please send me a number between 1 and 4000 (inclusive). Thanks.”
Phase 1
Here’s how the loop was generated:
The first four contributors provided the notes for the loop. I preselected C major scale and with 12 notes in an octave we have a pattern of E, E, C, D.
Parameter 5 governs whether the pattern should then repeat or reverse (0 for repeat, 1 for reverse). So the second four notes are D, C, E, E.
Parameter 6 establishes the tempo of the loop: 123bpm. Parameter 7 sets the note length: 2 being a minim, 4 a crotchet, 8 a quaver and 16 a semiquaver. The loop length was established as 3 bars by Lee Connolly. The sample preset from Symptohm is 72 (literally counting through the sample files in the Symptohm library!) and the remaining four parameters establish the filters applied.
Loop 1 – Symptohm
Symptohm (Half-BIT #Netaudio) by Half-BIT
More to come! Stage 2 will be the mash up and sequencing in Audio Damage’s BigSeq2.
Phase 2
Here’s how the loop was generated:
Phase 2 of our Netaudio project applied a VST plugin named BigSeq2 from Audio Damage to the source file above. Once again, the values were requested without conveying to the contributors which parameters they governed. The table below illustrates how the values were applied:
| Parameter | Request | Received | Contributor |
|---|---|---|---|
| Preset | 1-40 | 25 | @alka |
| VCA Step Size | 4, 8, 16 or 32 | 4 | @BlueEydGlambert |
| VCA Gate | 1-100 | 43 | @dust_bunnies |
| VCA Decay | 1-70 | 36 | @fbish |
| Filter Type | 1-6 | 5 | @groovecriminals |
| Filter Frequency | 40-2000 | 1688 | @HipGnosis13 |
| Filter Resonance | 0-100 | 76 | @HipGnosis13 |
| Delay Time | 1-8 | 8 | @leeconnolly |
| Delay Feedback | 0-100 | 37 | @LucidAcid |
| Delay Send | 1-100 | 40 | @madebyrobot |
| Bit Rate | 1-100 | 89 | @PublicSpacesLab |
| Bit Depth | 8-24 | 19 | @pure_tone |
| Distort Fuzz | 0-20 | 15 | @retorta |
| Distort Warp | 0-20 | 17 | @ronsens |
Loop 2 – Symptohm plus BigSeq2
Thank you to all the contributors. That’s my bit done. Now it’s over to you, F.








_alka is in ; ]
count me in too.